Changelog
What's in each version of ARROWFALL, newest first. Updates reach the game automatically the next time you start it online.
Launch
The game
- A VR archery roguelite: charge the Nexus inside its dome, survive the surge, pick your upgrades in the shop, and go again. Every level gets harder.
- A real draw-and-release bow that never runs out of arrows; arrows ricochet, and a full draw hits harder.
- Movement on momentum: skate with your arms, jump, double jump, dive (a dive slam hits everything around your landing) and brake.
- Black holes from your off hand: they drag monsters in, and shooting into them sets off a big blast.
- 48 stacking items (18 common, 15 uncommon, 10 rare, 5 legendary): burning tips, homing rockets, chain lightning, echo shots, starfalls and more.
- Chests, a shop with rerolls, and bullet time.
Monsters
- 16 monster types, from swarmers and chargers to burrowers, rail skaters, shamans and deflectors, plus Warden and Overlord elites.
- A mini-boss at every surge: the Hive Queen, the Shield Knight and the Giant.
- Golden champions with burning, freezing or mending auras, and rare bigger, faster variants.
- THE ECLIPSE: past level 7 the star-eater comes down, and you have five minutes to beat it before it swallows the city.
Worlds and sound
- 14 arena looks, a new one every level (neon cities, auroras, forests, night candy, noir, ASCII and more), each with its own synthwave score.
- Monster skins that change with the look.
Play together
- DUO: 2-player online co-op. Quick Join, or invite a friend with a four-symbol code.
- Voice chat, revive a downed partner, shared time bubbles, your own build each.
- Report a player from the pause menu.
Progress
- An account level and XP from every run, with unlockable arrow trails and bow finishes.
Store and devices
- Free to try: the first five levels are free; unlock the full game in-app.
- Meta Quest 2, Quest 3, Quest 3S and Quest Pro. Plays offline after the first launch (DUO needs internet).